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Joined 1 year ago
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Cake day: June 18th, 2023

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  • I think it’s mostly supply/demand.

    Most people are satisfied with how games are acquired commercially. Steam’s DRM system is usually received well. There are outliers using different launchers (sometimes on top of Steam) or games using Denuvo, but most customers are satisfied with how Steam handles it, and it also adds valuable features like cloud saves (so for example when you have a desktop PC and a Steam Deck resuming where you left off is pretty seamless) and Valve didn’t have any major fuckups yet (not that I remember anyway). It works, it’s convenient and most people can afford it.

    Similar thing with music: streaming services work well for the most part and have almost all the music most people would want. They’re pretty affordable and convenient.

    With movies and TV shows most people were satisfied when Netflix got rolling as it was pretty much the only streaming service you “needed”. Nowadays more and more services emerge with their own exclusive content and pricing is increased on a regular basis, sometimes multiple times per year. That’s why (from my perspective at least) piracy increases in that sector. It’s no longer affordable and no longer convenient.

    As for software, I think most people exclusively use free-to-use software anyway. Software from the Adobe suite still gets pirated a lot, I know no one who paid for Adobe software for personal use.







  • I agree, once you factor in a power supply (or PoE hat), case and storage a Raspberry Pi really isn’t all that cheap anymore nowadays. Unless you have a project that specifically benefits from the GPIO pins or the form factor, just get a cheap barebones mini PC or a used one with RAM and SSD already included.

    This will get you a system that’s way more powerful even if it’s a couple of years old (the Pi’s SoC is fairly weak) and I/O throughput is no contest, normally with at least a dozen PCIe lanes to use for NVMe storage or 10 gigabit network cards, if you so desire.







  • If there’s no setting in the iOS Settings app to take away the camera permission (which isn’t even given by default and the app has to ask for it), it can’t access the camera (unless it exploits a potential vulnerability in iOS, which I highly doubt).

    It probably used data from motion sensors and the reason you saw your room was because of the glossy display. Or you have allowed the YouTube app to access your camera.



  • What I mean by that is that they will take a huge disservice to their customers over a slight financial inconvenience (packaging and validating an existing fix for different CPU series with the same architecture).

    I don’t classify fixing critical vulnerabilities from products as recent as the last decade as “goodwill”, that’s just what I’d expect to receive as a customer: a working product with no known vulnerabilities left open. I could’ve bought a Ryzen 3000 CPU (maybe as part of cheap office PCs or whatever) a few days ago, only to now know they have this severe vulnerability with the label WONTFIX on it. And even if I bought it 5 years ago: a fix exists, port it over!

    I know some people say it’s not that critical of a bug because an attacker needs kernel access, but it’s a convenient part of a vulnerability chain for an attacker that once exploited is almost impossible to detect and remove.