• atmur@lemmy.worldOP
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    1 month ago

    Context:

    Back in 2018, Philip Robohle (doitsujin) developed DXVK because he wanted to play Nier Automata on Linux.

    Valve hired him to work on it full time, then they released Proton (Wine + DXVK) a few months later. Proton likely would never have existed if it weren’t for DXVK, and by extension the Steam Deck either wouldn’t exist or would use Windows instead, and all the other cool Linux-related stuff Valve have worked on since probably wouldn’t have happened.

    Desktop Linux’s marketshare rising is obviously not exclusively because of the gaming improvements, but it’s for sure a huge boon. Good enough for a dumb meme like this, lol

    • atmur@lemmy.worldOP
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      1 month ago

      I also just noticed I got the percentage in the meme wrong. Oops.

      Linux is now at 4.55% desktop marketshare (up from <1% in early 2018).

      Linux’s desktop marketshare has risen by ~350-400%, not 3.5-4%.

      EDIT: reuploaded with corrected value

    • infeeeee@lemm.ee
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      1 month ago

      While I see DXVK was important, Valve’s history with Linux is much older. I would place “anime girl thighs” on the second domino

      SteamOS was first released in 2013, just before they released there first hardware running Linux, the duly forgotten Steam Machines in 2015.

      • Julian@lemm.ee
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        1 month ago

        The first domino is probable gaben working at microsoft honestly

    • Björn Tantau@swg-empire.de
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      1 month ago

      I think Valve would have gone ahead without DXVK as well. Either with Gallium Nine or Wine’s Direct3D implementation or so. With the Steam Machines they were already on the Linux train before DXVK.

    • Cossty@lemmy.world
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      1 month ago

      I switched to Linux around 2019, I thought dxvk was a lot older. How did games run in wine without dxvk?