Growing up I used to play aqworlds and it was super common in my online friend group at the time for everyone to host their own private servers on their own websites, once I got into the fediverse and webhosting again, I was reminded of it and it got me thinking how cool it would be to have a browser 2d mmo where people hosted their own servers.

Is there a game that implements activityhub at all? Like where server chat can be read and sent from something like mastodon.

I realize this is a stretch and something like this doesn’t make sense or exist, just curious.

  • drkt@scribe.disroot.org
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    1 year ago

    Second Life? Everything is hosted locally and created by the players.

    Did you mean OpenGrid OpenSim? Second Life is not hosted by anyone but Linden Lab.

      • drkt@scribe.disroot.org
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        1 year ago

        That’s fair.

        And not that I’m doubting your claim, but this is the first I hear of it; Do you have any sources for SL content being p2p? It would explain why it so regularly breaks.

    • Sergio@slrpnk.net
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      1 year ago

      Oh wow are you talking about OpenSimulator and hypergrids like OSGrid? I haven’t thought about those in years, I had to look them up again.

      As I recall: people reverse-engineered the Second Life communication protocol to make a library to interact with it. Then they made their own viewers/interfaces. Then they made their own second-life-like servers/worlds. Then they made it possible to connect those worlds in grids. This was all open source. I haven’t been following them for a while though.

      • drkt@scribe.disroot.org
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        1 year ago

        That’s about right. It’s also stuck in time, a decade behind SL.

        But they’ve figured out how to do federated grids, which is cool.