Björn Tantau@swg-empire.de to linuxmemes@lemmy.world · 2 months agoA cyberpunk anime girl!swg-empire.de1071.08K24
1.06KA cyberpunk anime girl!swg-empire.deBjörn Tantau@swg-empire.de to linuxmemes@lemmy.world · 2 months ago107
Show Contenttal@lemmy.todayEnglish5·2 months agoYou’re right…just checked, updated my comment, and then saw yours. :-)
Show Contentmuhyb@programming.dev3·2 months agoHuh, cool! Apparently the dev who made this thought about everything. :)
Show Contenttal@lemmy.todayEnglish3·2 months agoOne eye-candy thing it can’t do is animated cursor movement. Not sure how to describe this, but basically, when the cursor moves, you draw a trail behind it. https://old.reddit.com/r/KittyTerminal/comments/1g7vkwt/neovide_like_cursor_animation_in_kitty_terminal/ According to that, KiTTY got support for it six months ago. EDIT: That being said, that’s not really “retro”, so might be out-of-scope for the project.
Show Contentmuhyb@programming.dev2·2 months agoYeah, that’s definitely not a retro feature but my my, that’s a cool one. 10 years ago, I wouldn’t imagine something like this on a terminal emulator.
You’re right…just checked, updated my comment, and then saw yours. :-)
Huh, cool! Apparently the dev who made this thought about everything. :)
One eye-candy thing it can’t do is animated cursor movement. Not sure how to describe this, but basically, when the cursor moves, you draw a trail behind it.
https://old.reddit.com/r/KittyTerminal/comments/1g7vkwt/neovide_like_cursor_animation_in_kitty_terminal/
According to that, KiTTY got support for it six months ago.
EDIT: That being said, that’s not really “retro”, so might be out-of-scope for the project.
Yeah, that’s definitely not a retro feature but my my, that’s a cool one. 10 years ago, I wouldn’t imagine something like this on a terminal emulator.