I tried Disco Elysium, and I really appreciate everything it did/was trying to do, but I simply could not get over the pacing, long-winded conversations, and lack of guidance.
Don’t get me wrong, I love narrative-based games and open-ended exploration, but what amounts to turn-based game mechanics are too slow, and a complete absence of any obvious paths to take makes the game unapproachable.
I tried Disco Elysium, and I really appreciate everything it did/was trying to do, but I simply could not get over the pacing, long-winded conversations, and lack of guidance.
Don’t get me wrong, I love narrative-based games and open-ended exploration, but what amounts to turn-based game mechanics are too slow, and a complete absence of any obvious paths to take makes the game unapproachable.