@lvxferre Define meaningful changes to core gameplay and Gamefreak doesn’t seem to have perverse monetary incentives to power creep so I’m just guessing a more benign creative block here rather than willful. I don’t think people buy Pokemon games for the competitive esports aspects anyway even though I see a lot of changes in later gens clearly geared towards VGC gameplay.
@lvxferre Define meaningful changes to core gameplay and Gamefreak doesn’t seem to have perverse monetary incentives to power creep so I’m just guessing a more benign creative block here rather than willful. I don’t think people buy Pokemon games for the competitive esports aspects anyway even though I see a lot of changes in later gens clearly geared towards VGC gameplay.