messing with system
messing with system
One man’s trash is actually that same man’s server, now
Assuming that all services you log into support multiple passkeys. My auto financing company doesn’t, for example
Yeah that’s a huge part of it. Few Americans (me included) frequently walk outdoors on anything but sidewalks or paved roads in their normal day to day travels. When I go hiking I take those shoes off before I get back into the car, but my daily driver boat shoes which rarely touch actual dirt? I don’t have a problem leaving those on in most places, my house included. Same I imagine for Americans where their job is construction or something where your shoes are dirtied, take the work shoes off when you get home, but it’s fine to wear more casual shoes
Edit: what a strange thing to get downvoted about
Double edit: I guess the first downvotes were just from people who very much don’t like shoes in the house under any circumstances. That’s ok. If I come to your house my shoes will come off. If you come to mine, feel free to leave them on if they aren’t muddy.
I was referring to Clipchamp, not the OS
Because it’s a “free” piece of software so you are the product and therefore they want you to agree that they can harvest and sell your data
Investors hate this one glitch!
Right, I based it on an estimate on the size of the company and how many devs they’ve had. But if a 7MB file doubled their build size and nobody noticed for 5 years, it likely wasn’t code reviewed or committed and rather just added somewhere, It’d be my guess that it’s a pretty small team, and if they’re willing to call anyone at this point anyway as they only have a few devs, and not just remove the file, they’re probably unsure on if it serves any sort of point, which usually would be clear in a commit or PR
You think they’d call up devs who left them just to ask if they happen to know about a random file?
I mean, that’s what op said happened. Literally with the verbiage of “file we found” and not “file you committed”
Ah I could see that. I took it as them not knowing where the file came from at all, so they’re just asking all the devs who would have had access at that point, which is why it was “hey do you know anything about this file?” and not “is there a specific reason you committed this file to the build?”
It sounds like they weren’t using any form of version control, so that’s definitely on them at this point
Looks great, thanks for sharing
Random recommendation, but I recently stumbled upon https://monaspace.githubnext.com, and it seems like a pretty cool approach to the whole “monospace font for dev work”
Lol the out of memory error was a joke. A reference to that two people both trying to do the same thing will fill the heap since there’s unnecessary work.
I tried to make a code joke but it failed.
As far as what are they unwilling to release? Control. Ownership of any bit of the kernel they control
kernel maintainer Ted Ts’o, emphatically interjects: “Here’s the thing: you’re not going to force all of us to learn Rust.”
Lina tried to push small fixes that would make the C code “more robust and the lifetime requirements sensible,” but was blocked by the maintainer.
DeVault writes. “Every subsystem is a private fiefdom, subject to the whims of each one of Linux’s 1,700+ maintainers, almost all of whom have a dog in this race. It’s herding cats: introducing Rust effectively is one part coding work and ninety-nine parts political work – and it’s a lot of coding work.”
It’s a whole different ballgame. I’ve written a good amount of C and C++ in my day. I’ve been learning Rust for a year or so now. Switching between allocating your own memory and managing it, and the concept of “Ownership” https://doc.rust-lang.org/book/ch04-01-what-is-ownership.html is just something many devs set in their ways aren’t willing to do.
I understand where they’re coming from, I’ve gone through massive refactors with new tech in my career. I think this approach needs to be more methodical and cautious than it is, but I don’t think they are correct in the end result. I think a memory-safe language is the way to go, and it needs to happen.
This to me is a classic software project with no manager and a bunch of devs arguing internally with no clear external goals. There needs to be definitive goals set over a timeline. If someone doesn’t agree after a consensus is reached they can leave the project. But as of now I think as others have said this is 80% infighting, 20% actual work that’s happening.
Ironically the majority of the rust memory management ruleset is called ownership, and they are unwilling to release any of it, and claiming all of it, so there’s an out of memory error.
But on the other hand you can’t expect some smaller and smaller subset of the population to primarily just learn C and meet the criteria of a kernel dev.
I absolutely agree with all your points, and most rust devs would agree, but the general idea is that over time that energy (which would have been spent tweaking malloc and such) should be spent on the rust compiler and memory management systems, which is already magic as someone who as written a lot of c, c++, and spent the better part of a year learning rust. (I’m no expert of course, but I have a pretty decent grasp on the low level memory management of both the Linux kernel and the rust compiler).
So that over time the effort that would be spent on memory management and kernel functionality can be properly divided. Rust not being efficient somewhere in catching memory faults or managing memory? Fix it. Someone writing unsafe rust code? Fix it.
I think at the end of the day everyone wants the same thing which is a memory safe kernel, and I think that rust Is being shoehorned into kernel projects too early in places where it shouldn’t be, but I also think there is unnatural resistance to it just because it’s different elsewhere to “how it’s always been done.”
micro has some improvements and default shortcuts that are much closer to common GUI text editors
🤡🥜🧑🚀🔫👽