90hz is enough to prevent motion sickness in vr. That’s a frame per 11ms and that’s basically the limit of human perception. 120 is allegedly even better, but beyond that there’s no point. Yeah we’re rehashing the 30 vs 60 fps debate again but this time for reals.
90hz is enough to prevent motion sickness in vr. That’s a frame per 11ms and that’s basically the limit of human perception. 120 is allegedly even better, but beyond that there’s no point. Yeah we’re rehashing the 30 vs 60 fps debate again but this time for reals.